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inkblue

Rice Planter
Location
Philippines
Rating - 98.6%
145   2   0
minG was aSking aBout difference in co2 and nitroGen...

I found this in x70g.net, posted by a membr 'gork' :) gottA give him credS

----

High Pressure Air

explanation: CO2 has several issues with its usage. In the bottle, CO2 is a liquid. When you shoot, CO2 has to convert to a gas. This conversion causes the CO2 to get cold. If you shoot a lot in a short period of time, the CO2 bottle can get cold, and this can cause the output pressure to drop (as you chill a gas, the pressure drops). This also means that using CO2 in colder weather (40 or 50 degrees Fahrenheit or colder) is likely to compound this issue. You may get misfires, your cyclone may fail to feed, you may chop. As the tank warms up, the pressure rises again, and your overall shot to shot consistency can vary greatly, affecting your accuracy. Furthermore, when the CO2 gets extremely cold, it can cause the internal platic parts of the X7 to become brittle and possibly break. Specifically the stock power tube.

HPA uses normal atmosphere, which is mostly nitrogen. When pumped into an HPA tank, nitrogen does not convert to a liquid but remains a gas. Therefore, when you shoot using HPA, you don't have a liquid converting to a gas that causes the temperature to drop. Your presure is much more consistent, and you're not going to be as affected by cold weather.

benefits: huge improvement in air pressure consistency and shot to shot consistency, yeilding a huge improvement in accuracy. X7 can operate reliably in colder temperatures (note paint gets brittle when cold and may still be an issue requiring special cold weather paint). Don't have to worry about power tube getting cold, brittle, and cracking.

Considerations:

A) Before you convert to HPA, make sure your field can refill HPA tanks. Also find out if they can fill to 3,000 psi or 4,500 psi. If they can only fill up to 3,000, then getting a 4,500 tank may be wasted money.

B) HPA tanks must be hydro tested every few years. You may be able to get this done through your local paintball store or field, but it will take some time and cost you some money. If you buy a tank, especially a used tank, make sure it has a couple years left before it needs a hydro test.

C) Also, you can mount some HPA tanks on your ASA and use it like a stock, just like a CO2 bottle. However, this only works up to certain sizes and weights. A 68 cubic inch HPA tank is about the maximum size HPA tank that most people can mount on their ASA and still use as a buttstock. Anything bigger than that, and it becomes too unweildly.

D) Also, some HPA tanks are steel and some are carbon fiber. Carbon fiber is a lot lighter than steel, but its also a lot more expensive.

E) there are two types of HPA tanks: "high pressure" and "low pressure". this refers to what pressure the tank regulator puts out to your marker. High is ~800 psi. Low is ~400 psi. Your X7 needs aboutj 800 PSI, so when you purchase an HPA tank, make sure it is a "High Pressure" output.

F) Safety: Do NOT put oil into the fill valve of an HPA tank. The tank can explode. Seriously.

Hpa Safety!!!

It's perfectly fine to put oil into the ASA and dry fire some shots to get some oil into your marker. But don't put oil on your HPA fill valve. If you don't know which valve is the fill valve, just dont put oil on any parts of your HPA tank. HPA tanks are extremely safe. Just treat them right and you'll be fine.

Costs:

tank: varies. options such as 4,500 versus 3,000 PSI, carbon fiber versus steel, can make a huge difference in price. There are also many different sizes of HPA tanks, from 44 up to 110 cubic inches. the 68 cubic inch tank seems to be the standard size since it can fit on the ASA and still be used as a buttstock. a 68 ci, 4,500 PSI, high pressure tank may go for around $200.


The size of your tank (in cubic inches) and the pressure of your tank (3,000 or 4,500 PSI), determines how many shots you will get out of your tank before you need a refill. There is an online shot calculator here:

Paintball Shots

You should be able to expect approximately that a
3,000 PSI tank will deliver 10 shots per cubic inch
4,500 PSI tank will deliver 15 shots per cubic inch
before needing more air.

A 68ci, 4,500 PSI tank should give you approximately 1000 to 1100 shots per fill.
 

jhale

ReefsMagazine!
Location
G.V NYC
Rating - 100%
52   0   0
do not attempt to use your calcium reactors CO2 tank on your marker. It's much too big.
however if you need your CA Reactors tank filled bring it to a paintball field, if you pay for all day air fill ups they should fill the tank for you ;)
 

inkblue

Rice Planter
Location
Philippines
Rating - 98.6%
145   2   0
here's somE interesting camo imagEs

SmileyPaint.gif


http://www.multicampattern.com/IMAGES.htm
 

inkblue

Rice Planter
Location
Philippines
Rating - 98.6%
145   2   0
West Point Fall 08 Scenario: The Battle of the Bulge, September 20th and 21st

WE might consider tHis for Sept 20


:tank:



The United States Military Academy at West Point Paintball team proudly presents our Fall 08 Scenario: The Battle Of the Bulge

Below is the info as it stands right now. We've been given the go ahead for the game and prices will be finalized shortly. Expect them to be similar to the spring game.

General Info:

Date: September 20th and 21st, play on both days
Where: Training Areas V and W on RT 293, Across from Camp Buckner
Website: http://www.armypaintball.com


Prices:

Registration: Price To be determined, registration gets you both days of play,free camping, free air and CO2 both days, and an entry into the prize raffle/giveaway at the end of gameplay on Sunday

Paint: TBD, two brands will be available, FIELD PAINT ONLY.

Facilities: Free camping, porta-johns, water tanks all on spot

Chrono/firing modes: Chrono will be at 280 FPS, all firing modes allowed

GUN HITS COUNT

Anti tank weapons are allowed, the only projectile that can be shot are the small nerf footballs. Chrono speed will be put out later, all anti tank/special weapons will be checked by the head ref and approved by myself before use.

The scenario will be based off of the WWII battle fought in the European theater at the Ardennes forest, known as the Battle of the Bulge.

Sides:
Mr. Eric Engler will be leading the US Army forces as they take on the advancing German army. We are looking for a strong leader and team to head up the German opposition. Please contact me (CDT Grimm or Guard Dog) here on pbnation via PM and we will talk.

Time line: (Times are tentative but are a good indication of when things are happening)

Friday September 19th
No earlier than 2PM-: Camp site opens, campers can begin setting up
No later than 6 PM: Registration and pre reg check in opens
----10 PM---Quiet time enforced, generators off, campsite is quiet

Saturday September 20th
No later than 6AM: Registration, pre reg check in, paint and air are open
-----9AM----Opening ceremony, safety/player brief
-----10AM----Game on
----Dusk---Saturday game play stops (No lunch break)

Sunday September 21st
No later than 6 AM: Registration, paint and air are open
-----8AM-----Safety/player brief for Sunday play
-----9AM-----Game play resumes
-----2PM-----Game play ends, followed immediately by awards ceremony and prize give away
-----4PM-----All players have left camping area, area cleared by range control

A few admin notes:
Pre-registration info will be up on http://www.armypaintball.com as soon as possible along with maps of the playing area.

No alchohol, drugs, or firearms allowed. No pets, no fireworks, no open fires or campfires. No Nazi uniforms or accessories. German WWII era uniforms are ok. Check with myself if you have any doubt before the game.

Tanks will be allowed, must have the ability to tape a "kill box" to them via masking tape. Tanks must have a visual elimination indicator, IE, a white flag. Tanks must register before the game and have all of the mentioned equipment.

Keep checking here on pbnation for more details. Feel free to talk up the game. If I forgot something, please post the question. If you have a personal question, please do not hesitate to PM me.

We had a HUGE showing at our spring game and I know we will be attracting some quality players to this event as well. Spread the good news about Army Paintball and I'll see you in September! (Or earlier if I find some time to get out and play here in the Northeast.)
 

JHOV2324

Love da Reef-er
Rating - 100%
85   0   0
NYC Paintball was actually impressed with my marker....they did not really enforce any rulez about it....Just to be on the safe side removing the air, paint and barrel is recommended....we dont need our law enforcement worried about peeps walking around with Automatic weapon look alikes.
 

inkblue

Rice Planter
Location
Philippines
Rating - 98.6%
145   2   0
Aug 23, 2008. Wounded Warrior Benefit Scenario Game

Date: Aug 23, 2008 Title: Wounded Warrior Benefit Scenario Game

Location: Coram, NY Description: Cousins Paintball in conjunction with the Wild Geese and The Assassins Tactical teams will be hosting a charity scenario game to benefit the Wounded Warrior Project. Come on out and help support a great cause along with having a great time playing paintball. Entry Fee will be $49.99, which will include a full day of scenario paintball play, 500 paintballs and rental equipment if you need it.
https://www.woundedwarriorproject.org/

Field paint prices are a little high (80$ a case), but for this event, I have been told you can buy paint at one of their proshops (cheapest paint at 40$ a case) and bring it to the event (as long as you have a receipt.) I think this is a great event, and can help soupport our soldiers.

Date:


Sep 14, 2008 Title: Dark Ops Extreme 2 Location: Manchester, NJ Description: The Guys are at it again. This is the battle that never ends. Come join us on Sunday September 14, 2008 in Manchester, NJ for the original Dark Ops rematch. Like Rocky and Apollo, these friends want to do it again and this time there asking you for help. Join in all the fun and support your favorite team. This is going to be a great day of paintball!

Check out all the tuff talk on PbNation - Paintball's Home Page

Red Team:
Will be lead by Pretty Lou Team Capt of The Reservoir Dogs
With Hercules (Hitman) of the Undertakers server as his XO

Part 2 intro video


Blue team:
Will be lead by TSHIELDS of team Delta
With Barney NY of the RT?s Raiders as his XO


Prepaid
59.99 prepaid by Thursday September 11, 2008
Includes admission, air, 1 case (2000 balls) Procaps paint
Rentals are 10.00 extra
Register Online or call 631-698-6230

Walk-ons
79.99
Includes admission, air, 1 case (2000 balls) Procaps paint,
Rentals are 10.00 extra.
Walk-ons are always welcome!



Early Check in:

For your convenience you will able stop by on Saturday September 13, 2008 at the field to check in and pick up paint.

Everyone that plays will be required to fill out an insurance waiver. For faster check in, please have your waiver fill out in advance. You can down load it from our web site
Waiver

Times:
Gates Open 7:00
Registration 8:00
Pre game rules 9:00 (target range)
Game starts 9:30
Lunch 12:30 (1 hour lunch)
Game ends 4: 30
Post game ceremony 5:00

Directions:
Google Map




Extra paint
2000 paintballs 49.99 +tax
1000 paintballs 34.99 +tax
500 paintballs 24.99 +tax

Field paint required
Game objective:
The team with the most points at the end of the day wins

Each team will have one General and one XO

There are 3 ways to score points:
1. The General raises an objective flag 1,000 Points (Only the general can raise the flag)
2. Shooting a General 500 Points (anyone can shoot a General)
3. Missions 100 ? 500 Points (Only XO?s must be present)

Objectives:
There will be 5 objectives located on the field. These are where the General can raise a flag for points

Rules:
Goggles must be worn at all times on the field

Barrel Plugs MUST be used while you are not on the playing field

When a player is hit, they should raise their hand, cover their barrel and leave the field immediately. All players should report back to their insertion area. Our staff will be reinserting players as quick as possible.

Players CANNOT camp reinsertion zones. Doing so will result in a penalty

Boundaries are the yellow caution tape. Ignore the ropes.

On field netted dead zones are out of bounds

There will be a tank on the field. The tank will be flying the color of the team that it is working for.

You can halt the tank with a paint grenade to the wheels. (Note his guns will still work but he can?t move) The tank can be shot off the field by covering 2 of the 3 targets on his sides or rear.

We will switch sides and reinsertion areas after lunch

Max Crono is 280 fps

On field props CANNOT be moved or changed. Your team will receive a penalty if you are caught tampering with a prop.


Misc:
Cousins will be using radio channels 1-10 and ALL sub channels. Players may use radios on channel 11 and above

Please be careful with your wristband. We can not replace lost or missing bands.

This is a field paint only event. All paint must be purchased from the field
This is a special event with a discounted price.
Not to be combined with any other promo or specials

:tank:
 

JHOV2324

Love da Reef-er
Rating - 100%
85   0   0
It looks like all the old guys need to go on saturday to recover but i am down to go on sunday so our friends from AE can go as well....Manny BK, Rubberduckie, and Nono are down for either day.....
 

jhale

ReefsMagazine!
Location
G.V NYC
Rating - 100%
52   0   0
sorry NYO someone's to goog for us now :sad2:

Let's wish Ink GOOG luck on his new tactical team!



inks new friends :lol:
not to sound anti-social, but we've found that casual players (what your friends sound like) just get in the way of our flow of play. if you're going to try out for the team, it's a solo thing. the way our recruitment works is we check you out at a couple of games. if potential is there, a recruitment period begins to see if you're a real fit.
 
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