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By that reasoning they have had plenty of time (more than most game companies) to iron out the bugs. It really doesn't make sense because the Asian servers have been up the entire time and they also have all the auction houses online. There are far smaller and less well funded companies putting out games with much higher demands as far as hardware and "back of house" that manage launches much better with far less time in development. Not to mention the $60 price they attached to a game that could easily run on max settings on a rig from 5 years ago. It's just $5 more but it's the principal of it. Oh the humanity.
 
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Widdy

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WoW already beat me into submissions for all future launches. Months after launch, still had to wait 2-4 hours to login. At least I got to play D3 for a few hours before it vomitted, again.

FWIW, Asia doesn't have currency servers. All of US and EU's currency servers are currently down.
 

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