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This is a presentation I'm putting together for a staff development day at the middle school where I teach. This info covers basic photography principles with a lean toward digital work. Even though it's not specifically targetted for reef-photography, I thought it might be useful for those that are interested in shooting photos of their tanks, but just don't know where to start...
(BTW, it's originally an MS Word document, so the formatting isn't the best here...sorry!)
(BTW, it's originally an MS Word document, so the formatting isn't the best here...sorry!)
Basic Photography Terminology
APERTURE—The opening of a lens, the size of which is controlled by a diaphragm. The term is commonly used to designate f-stops, such as f/4, f/5.6 etc., which are actually arrived at by dividing the focal length of the lens by the diameter of the aperture. Thus, f/11 on a 110mm focal length lens means the opening is 10mm. The wider the opening, the lower the f-number, the more light is let through the lens. Each step in aperture represents a halving or doubling of light. Thus, f/8 allows in half as much light as f/5.6, and twice as much light as f/11.
COMPOSITION—arrangement of different elements in the photograph.
DEPTH OF FIELD—DEPTH OF FIELD: The zone, or range of distances within a scene that will record on film as sharp. Depth of field is influenced by the focal length of the lens in use, the f-number setting on the lens, and the distance from the camera to the subject. It can be shallow or deep, and can be totally controlled by the photographer. FILL-FLASH—flash that is used in an already-lit setting to provide additional light, control shadows, or provide definition to a subject.
FLASH—powerful, camera-controlled lighting designed to provide light to a scene or to freeze action.
FRAME—area that is being photographed.
ISO—This term is a holdover from film cameras, and relates how ‘fast’ the film is, in other words how quickly it records light. A high ISO speed records things very quickly (good for fast moving subjects), but is also grainier.
RULE OF THIRDS—concept that the subjects of a photo achieve a natural balance when placed in a ‘third’ of the frame.
SHUTTER—mechanical door in the lens that opens to allow light to enter.
WHITE BALANCE—correction (usually digital) for various types of lighting colors.
Three Types of Digital Camera
1. Point-and-Shoot
Target Consumer: People interested only in taking snapshot-type images or people just getting involved in photography
PRO
+ Inexpensive
+ Easy to use
+ Small
CON
- Usually lower quality image
- Lack of features built into camera
- Most people soon ‘outgrow’ this type of camera
2. Pro-sumer
Target Consumer: Amateur photographers, professional photographers (as a backup camera)
ï PRO
+ Cheaper than a full-fledged SLR
+ Full- or nearly full-featured
+ Room to grow into as a photographer
+ Higher resolution images
CON
- Limited number of add-on lenses
- More expensive than a ‘basic’ camera (plan on spending $500 - $1000)
- More complicated to operate than a point-and-shoot
3. Professional D-SLR
Target consumer: Professional photographers, serious amateur photographers
ï PRO
+ Extremely versatile
+ Very high quality images
+ Lens interchangeability
+ Loaded with features
CON
-Very pricey (plan on spending upwards of $2000 for an entry level D-SLR and lens setup)
-Can be very complicated
The big difference—NO FILM!!!!
Digital cameras use a wide variety of media, but the big difference between a digital and a film camera is just that—no film. Instead, you download the pictures from the camera to your personal computer. From there you can email them, edit them, print them, etc.
Digital Media Information
While there are several different types of digital storage available (depending on the camera), they all do the exact same thing—hold your digital photos!
Some types that you’ll see are: compact flash cards, smartmedia cards, cd-roms, memory sticks, etc. Most are available in different storage capacities, anywhere from a couple of megabytes to a gigabyte (1000 times more memory)
A good size storage card to have would be around 256M. With that you can hold a couple hundred images at a very high resolution.
Post-Production
(or…The Computer is Your Friend)
Digital cameras are great, but I believe they’re really intended to work in tandem with a computer and photo editing software. There are about as many choices for editing software as there are for cameras themselves. In fact, many cameras now come with their own editing software! Yes, you can take digital photographs, download them onto your computer, and print or email them without any kind of other work, but to take the step from casual family snapshots to true artistic photography, digital post work is almost a necessity.
I think one of the best pieces of software on the market is Adobe’s Photoshop. There are two different ‘levels’ of the software—the full version of Photoshop will cost around $700 and is used by professional graphic artists the world over. Much more accessible from a cost and consumer usability standpoint is Photoshop Elements. This is a scaled down and somewhat more user-friendly version of the software and usually retails for around $100.
While the software is not intuitive and does take some practice, with a few hours of invested time in reading the manual and playing with the software, you can achieve sometimes dramatic results with your images.
Here is just a short list with some examples of things that you can do via digital editing:
* Remove red-eye from photos
* Convert a photo from color to black and white, or from color to sepia-tone
* Erase unsightly elements of a photograph
* Crop photos to different sizes or frames
* Create border effects like drop-shadows
* Add text to photos
* Add lighting effects
* Increase or decrease contrast, brightness, or color saturation
General Hints & Tips
* Use the Rule of Thirds, but don’t be afraid to experiment.
* For fast-action shots (i.e. sports photography) there are a couple adjustments you can make to help your images:
** Increase ISO setting. For example, when I shoot a sporting event like a hockey game, I almost always set my camera at ISO-400. Even then I usually get a great many shots with motion blur. ISO-800 or even ISO-1000 can be used. Shooting still-lifes or other non-moving subjects can be accomplished at ISO-100 or lower.
** Increase shutter-speed. For family snapshots a typical shutter speed would be 1/60 sec. or 1/90 sec. When I shoot a hockey game I rarely go any slower than 1/180 sec. Usually I work at 1/250 sec. When I shoot my relatively fast-moving fish in my aquarium, I set shutter speed around 1/125 sec. or 1/180 sec.
** Play around and achieve a balance between ISO and shutter.
* Don’t be afraid to take a lot of photos and only use a few. When I shoot a three-hour hockey game, I’ll generally take upwards of 200 photos. I consider it a good shoot if I end up with 20 or 30 I can really work with. With digital photography, the cost difference between shooting 10 pictures and shooting 200 pictures is absolutely zero.
* Most importantly of all…HAVE FUN!!!! This is a lot of information, but the best way to become a photographer is to go take photos! Practice & experiment!